Game Framework for RubyCocoa
Wide
About This Page
This document illustrates basic mechanisms and conventions in the game framework for RubyCocoa applications. This document is still under construction so be patient.
Assumption
I assume that you have some knowledge about Ruby, RubyCocoa, and some basic things about creating Mac OS X applications. You don't have to know a lot about Objective-C or C.
Note
This document was written for 0.3.8 so there are some difference from the current version (0.4.0). Major changes that you should know are:
- deprecated RubyCocoa syntax (see RubyCocoa Deprecated Stuff for more info)
- Fixed method names (centerized -> centered)
Table of Contents
- What is The Game Framework
- Structure of a Game
- States in a Game
- Event Handling
- Models and Views
- Mapping States, Models, and Views
- Utility Classes and Modules
- Class references
Download
Xcode 2.4 project template is available.







